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The method

How to start a business as a teenager.

Most advice about starting a business as a teenager is a list of fifty ideas and a pep talk. Here's the truth: the idea is not the hard part. The hard part is finding out whether a real person will pay you — and almost nobody, at any age, ever asks. This is the method FirstMade coaches, and it takes three days.

1. Pick where to look, not what to sell

Nobody hands you a winning idea. You pick a lane — fixing and cleaning, teaching something you're a year ahead in, making the fix for something people complain about, doing the digital thing adults can't, or looking after living things — and you dig inside it. The idea you find yourself is the one you won't quit on.

2. Write one sentence

A specific thing, for specific people, at a price. "Custom-fitted brackets for bike lights, for my dad's cycling group, $15." If you can't say it in one breath, nobody can repeat it to a friend — and repeatable is what sells.

3. Name ten people before you ask anyone

Two for practice, five who might actually want it, three who don't know your idea yet. Name all ten first, so you don't end up only asking the easy ones. This one rule is the difference between a real test and talking to your mom.

4. Ask all ten and write down the exact words

Not your summary — their words. Money, a booked date, or an introduction counts as a yes. Everything else is a no, and each kind of no teaches something different: wrong person, wrong price, wrong time, or wrong offer.

5. Do the math nobody does

Charging $20 isn't earning $20. Subtract what one batch costs you and divide by the time it really takes, and you learn what your hour is actually worth. That number — not a feeling — tells you whether to raise the price, cut the costs, or change the offer.

6. Deliver it right

Confirm exactly what you promised and when. Your adult knows where you are. Collect payment at delivery. Then ask two questions: "Would you buy this again?" and "Do you know one person who'd want it?" That's how one customer becomes a business.

The safety rules aren't optional. FirstMade is for ages 13–18, every account names an adult who knows, meetings with people you don't know happen in public places, and the coaching changes with your age — a 13-year-old and a 17-year-old can't safely do the same work.

Ten answers in three days. Finding your offer is free; backing the round is $4.99 a month, paid by your adult, after a free 3 days.

Start your ten asks

More: Teen business ideas · AI business coach for teens · Make your first dollar